Concept art

3D

Started with Modo models, exported and composed in Maya, with paint-over in Photoshop.
Ccx250Transfer

polygon modelling

zbrush

Fuit Bowl, textured and rendered in maya
Fruit Bowl

Inside the House
Neon and Chrome
Neon and Chrome
Lighting and texturing by Aaron Wilkerson.
Modeled by Christophe Desse and Matthew Thain.

 

In addition to Maya, I also use 3DSMax, Modo, Keyshot, and Sketchup.

 

 

My 3d lighting and texturing demo reel from 2009

http://www.youtube.com/watch?v=_O1hzj0RNUM

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